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Subject:Re: Do I want it? From:David Neeley <dbneeley -at- gmail -dot- com> To:"TECHWR-L" <techwr-l -at- lists -dot- techwr-l -dot- com> Date:Mon, 9 May 2005 12:02:06 -0500
Joe,
I take a small bit of exception to several of your "always" statements:
> *Always* edit drawings in a vector format, and if possible edit in the
> tool in which the drawing was originally created.
Using the "original tool" for a vector may be completely unnecessary.
If the vector is opened, displayed, and saved in a tool without
changes in geometry, using the original tool may be superfluous. In
such cases, using the "original tool" could involve purchase of
licenses for that tool; if the file is handled without unintentional
alteration by a tool you happen to have and may be familiar with,
there is no reason to expend the time or funds to purchase another
one.
> Create bitmaps in the largest possible resolution, using the largest
> possible number of colors, and then store the bitmap in the largest
> possible file size. Edit bitmaps conservatively, and avoid changing
> their dimensions. If you need to enlarge a bitmap from its original size
> and resolution, consult an expert.
Au contraire. I would submit that it is more sensible to "create
bitmaps in the largest resolution you are likely to use, with the
largest color depth you may be called upon to employ."
The largest *possible* spacial or color resolution is often overkill,
and can greatly slow the manipulation of the images due to massive
size increases. Having a very high-res image is convenient if you may
be called upon to extract a usable portion from it, but technical
illustrations are often done of a given part or assembly that may
already be a non-reducible item. In such case, I would not bother with
a spatial resolution beyond twice the highest output resolution.
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