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Subject:Re: Hard to Revise a UI? From:Nancy Allison <maker -at- verizon -dot- net> To:TECHWR-L <techwr-l -at- lists -dot- techwr-l -dot- com> Date:Tue, 10 Oct 2006 12:24:47 -0400
Thank you, everyone, for these great responses! They are exactly what I
need, and I especially appreciate the explanations about modular
software and workflow.
If you can ever think of particular software examples, please let me
know. I have one doozy to relate: an interface that practically begged
the user to enter a command that rammed a $200 laboratory-grade plastic
robotic supper hand into the bench, snapping off the point and
incapacitating the entire system!
In that case, I was able to bully the engineer into removing that
command from the UI, but that was unusual. And, it was done purely on a
personal basis; there was no method in that company for raising such an
issue through channels. Madness!
I'll look into the names you mention, (esp. Cooper. I read his "The
Inmates are Running the Asylum.") I always wonder where writers like
Cooper get their great examples, and I'm always trying to collect my own.
A final question. Is it really burdensome to change the wording in a UI?
If a prompt is vaguely worded, or if something is misspelled, is it very
hard for a developer to correct it? I was once told that a change I
proposed would be "too expensive." It involved changing the wording in a
single popup box, and it would have made a huge difference to the
usability of the UI.
Is it really that hard to change a text string? (I think I know the
answer . . . .)
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