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David Shenton wondered about: <<... the use of screen shots that I
have reduced in size to fit our Reference Guides. The guide consists
of 15 pages 8.5 x 5.5, which leaves limited space for screen shots.
The reference guides include procedural extracts from our main source
manuals and associated graphics and screen shots... the screens that
I reduce to fit (for reference) are small and some of the text is not
readable... does it really matter that you can not see the text
"again I just want them to have an idea of what the screens look
like".>>
Think first about what it is you're trying to communicate with the
screenshots. If the only important point is the position within the
larger screen, then it's not necessary for the text to be readable or
the shape of a graphical component (e.g., an icon) to be clear and
distinct. This can work well for concepts such as "the menus appears
here, the status bar appears there, and the display output appears
somewhere else".
On the other hand, if the text itself or the precise shape and color
of an icon or button are important, then they must be legible--at
least enough so that they can be distinguished from other text and
icons. In that case, the solution is twofold: either provide an
enlarged and legible image of just the key visual point (e.g., the
icon), or provide a highly reduced image of the full screen with the
relevant area highlighted, thereby showing the reader where to look,
accompanied by a full-size callout of only the specific text or icon,
thereby showing the reader what to seek in that part of the screen.
If neither location nor representation is important, you don't need a
graphic at all. But the key point in each case is to choose a size
and resolution sufficient to show the thing you're actually trying to
show. Start by defining what it is you need to show, and only after
you've done that should you try to determine the appropriate
graphical treatment.
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