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On Wed, Jun 27, 2012 at 7:00 AM, McLauchlan, Kevin <
Kevin -dot- McLauchlan -at- safenet-inc -dot- com> wrote:
>
> If it is the server that reaches out to the "clients", tells them when to
> wake up, causes them to display what it wants them to display, demands
> input from the lowly user/operator/customer on the server's
> schedule-or-whim, and is generally in control of the whole show, then I
> might concede that you have found a "server/client" arrangement. Treasure
> it. It's likely more rare than hen's teeth.
>
>
Funny.
> If it's the clients that connect and make demands of the server, with
> which the server attempts to comply, then you are describing a
> client/server relationship, just like every other frikken' client/server
> relationship in the known universe.
>
> Tell 'im I said so.
>
I concur. Most of the time the server runs processes initiated by "a"
client, if not "the current" client.
Regardless, it doesn't matter, because the architecture itself is
Client/Server. User docs are written for users, not machines. The server
won't be offended to be in position subservient to the user. The server
knows better.
-Tony
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