TechWhirl (TECHWR-L) is a resource for technical writing and technical communications professionals of all experience levels and in all industries to share their experiences and acquire information.
For two decades, technical communicators have turned to TechWhirl to ask and answer questions about the always-changing world of technical communications, such as tools, skills, career paths, methodologies, and emerging industries. The TechWhirl Archives and magazine, created for, by and about technical writers, offer a wealth of knowledge to everyone with an interest in any aspect of technical communications.
I have _The Windows Interface..._ book. There isn't much textual
description for the various pointer shapes; the only one they give a
real name to is the I-beam--others are just in a general category,
like Selection pointers and Movement pointers. Here's an excerpt from
the "Pointers" section:
"The mouse is linked with a graphic on the screen called the pointer.
By positioning the pointer and clicking the buttons on the mouse, the
user selects data, icons, commands, and controls to initiate and
complete actions. The shape of the pointer changes according to the
current action or the current pointer position on the screen.
Applications should use only as many pointer shapes as needed to
inform the user about current status and position; too many shapes can
confuse users."
After another brief para about methods for calling attention to
pointers, such as with animation, it then has several tables showing
suggested pointer shapes (just the graphic, except for the I-beam) and
their uses. Contact me privately if you need more details from this
section.
Carol Kime
ckime -at- peerlogic -dot- com
Austin TX
Kim Keegan wrote:
They're called *pointers*. A pointer can take on different shapes, such
as the arrow or hand. To quote from MS Manual of Style:
=======
pointer
Mouse term. Although the mouse pointer can assume many shapes, avoid
descriptive labels for mouse pointers. For example, use _pointer_, not
_double-headed arrow_, unless necessary to distinguish the different
types of mouse pointers. If a description would be unwieldy, use a
graphic if possible.
Use _input device_ generically to refer to mice, pens, balls, styluses,
and other input devices.
For more information about pointer shapes, see _The Windows Interface
Guidelines for Software Design._
=======
I don't have the other book mentioned, so I can't give further
reference. I would probably say something like this: "When the pointer
changes to a hand..."
Kim
--
Kim Keegan | Information Developer
ISI Data Services / Intrepid Technology
keegan -at- explorers -dot- com or keegan -at- isidata-intrepid -dot- com http://www2.explorers.com/~keegan
TECHWR-L (Technical Communication) List Information: To send a message
to 2500+ readers, e-mail to TECHWR-L -at- LISTSERV -dot- OKSTATE -dot- EDU -dot- Send commands
to LISTSERV -at- LISTSERV -dot- OKSTATE -dot- EDU (e.g. HELP or SIGNOFF TECHWR-L).
Search the archives at http://www.documentation.com/ or search and
browse the archives at http://listserv.okstate.edu/archives/techwr-l.html
TECHWR-L (Technical Communication) List Information: To send a message
to 2500+ readers, e-mail to TECHWR-L -at- LISTSERV -dot- OKSTATE -dot- EDU -dot- Send commands
to LISTSERV -at- LISTSERV -dot- OKSTATE -dot- EDU (e.g. HELP or SIGNOFF TECHWR-L).
Search the archives at http://www.documentation.com/ or search and
browse the archives at http://listserv.okstate.edu/archives/techwr-l.html