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Subject:Re: Standards/best practice vs creativity tangent From:Sandy Harris <sharris -at- dkl -dot- com> To:TECHWR-L <techwr-l -at- lists -dot- raycomm -dot- com> Date:Fri, 29 Oct 1999 09:38:17 -0400
Chris Fitzgerald wrote:
>
> ... I was just wondering what the list
> thought of working for a company even though they don't
> necessarily feel they have a good product.
I heard this as a rule for consulting and contracting, but
I suspect it applies to technically skilled employment too:
There are three things everyone wants:
money, the corner office, fast computer, stock options, ...
feeling that you're doing good work, accomplishing something,
building a worthwhile product, ...
retaining sanity, not burning out and being hauled away
gibbering, or dying early of an excess of 70-hour weeks