Re: Adobe Framemaker MAC & Windows Versions

Subject: Re: Adobe Framemaker MAC & Windows Versions
From: Kat Nagel <katnagel -at- bluefrognet -dot- net>
To: "TECHWR-L" <techwr-l -at- lists -dot- raycomm -dot- com>
Date: Fri, 28 Dec 2001 10:03:54 -0500

At 9:06 AM -0700 12/19/01, Steve Lefevers wrote:

I am going to purchase Adobe Framemaker for Windows to use on my home pc.

I know there is also a MAC Version as well.
What if I get a job for a company that has Macintosh computers and they use
the MAC Version of Framemaker. Will I be able to understand how to use it
or is the MAC Version of Framemaker totally different from the Windows
Version?

I've worked with FrameMaker since version 1.something on all three platforms: UNIX, Mac and Windows. There are very few real differences. Learn Frame on whichever platform you find most convenient. The skills should transfer easily to Frame versions on other platforms.

For the record, I also have seen very few problems transferring files among team members or with clients who use different platforms, as long as you are careful about maintaining compatible fonts across the systems. I do most of my Frame work---even for Windows and UNIX-based clients---on my Macs (one runs Frame v6, the other Frame+SGML v5.5.6), although I do have Frame v5.5.6 on a PC to do final proof checks for Windows-based clients.


Also, do you have any idea which Version (Mac or Windows) of Framemaker most
businesses use?

It depends on the type of business. Most of my clients are run either UNIX or Windows NT networks. If they have FrameMaker at all, they might run it on either of those operating systems. A few clients run mixed networks with Windows and Mac OS. Some corporate publications departments, academic presses and university departments, and commercial textbook publishers use Macs.

My bottom-line advice:
I really wouldn't waste time and energy worrying about the platform at this point, unless you personally need the security of limiting yourself to a totally familiar look and feel. Concentrate on learning the application on whatever platform you have at hand, and on performing the various authoring, editing and production tasks in a logical and efficient manner. You should then be able to transfer your skills to any tool on any platform, with a minimum of fuss and bother. After all, playing with new stuff is [at least] half the fun of this profession.

Kat Nagel,
using the slow holiday week to catch up on 10,739 unread messages from far too many mailing lists

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References:
Adobe Framemaker MAC & Windows Versions: From: Steve Lefevers

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