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Re: Speaking of Flash vs HTML5...( was RE: RE: Most innovative user doc output
Subject:Re: Speaking of Flash vs HTML5...( was RE: RE: Most innovative user doc output From:Gregory P Sweet <gps03 -at- health -dot- state -dot- ny -dot- us> To:"techwr-l -at- lists -dot- techwr-l -dot- com" <techwr-l -at- lists -dot- techwr-l -dot- com>, techwr-l-bounces+gps03=health -dot- state -dot- ny -dot- us -at- lists -dot- techwr-l -dot- com Date:Thu, 21 Jun 2012 16:17:08 -0400
So to Kevin's questions: I don't think actually creating the content will
be that much different as the trend will be for the capture/authoring
tools like Captivate, Camtasia, Robohelp, etc., to output to HTML5 like the
new Captivate 6 does.
Specifically I use Captivate, so I won't be doing anything different to
create my content, but outputting it is another story. Here's a comparison
I did:
<snip>
Here's what conversion looks like for a 23 slide captivate page turner. The
only interactions are previous & next page buttons
Captivate Flash Output
1 html
1 swf
1 js
Total: 3 files 1 directory
Converted to HTML5 using Cp-HTML5 Converter (the converter is now part of
Cp6)
1 html
1 txt
1 mp3
1 database
3 css
5 js
254 png (only 40 images in the original Cp file)
226 xml
Total: 492 files 285 directories.
It seems that just about every screen object gets an xml file and converted
to png, most of the png are buried four directories deep with the directory
containing that single png.
</snip>
Again creating the content hasn't changed, but publishing the content is
much, much more ornery. Of course you can probably trim this quite a bit
if you hand-code your HTML5 instead of relying on an output engine. If you
have no interaction in your video you could go with mp4 that can be picked
up by both Falsh and HTML5 (well not really HTML5 since the video element
isn't standardized yet, but you can use a script like playr or JW Player to
fake it),
There is no need to download a plugin with HTML5, but then again there is
no need to download a plugin for anything else that runs through
Javascript. You simply need a browser that can render the tags.
Cheers!
-Greg
techwr-l-bounces+gps03=health -dot- state -dot- ny -dot- us -at- lists -dot- techwr-l -dot- com wrote on
06/20/2012 04:05:51 PM:
> My sense was that Flash will be around a while longer, but
> that it's officially past its best-before date and in decline.
> Apple wins that argument...
>
> I also understand that HTML5 has pretty-much arrived
> as the successor... except in the sense of wide-spread
> use, but that's growing as we speak.
>
> Can somebody who has produced Flash output (whether
> for your employer's documentation or for your own
> website/blog), and who is now creating equivalent
> material via HTML5, please give us the thousand-foot
> comparison? (Note, that's not the 20,000-foot view,
> which is too removed to be helpful, and not the 5-foot
> view which is too nitty-gritty for current need.)
>
> I'm thinking of examples like "to produce this effect
> in Flash, I used to do xyz, and now I generate pretty
> much the equivalent in HTML5 using the zyx tags,
> commands, structures..."
>
> For another example, what sort of tool would you
> use to create a one-minute "Flash animation"... except
> not Flash... but an equivalent HTML5 animation instead??
>
> Readers of your docs/site/blog who wanted to view
> the Flash video needed to download a plug-in. Do
> they need to do the same for your new one, or is
> the capability native to any modern browser that
> supports HTML5?
>
> - k
>
> (If that's too vague, just wing it... :-) )
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